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The True Scale of Windhelm: Skyrim in UNREAL ENGINE 5! [4K]

And so we get to the City of Kings: Windhelm – the oldest city in Skyrim!

Part of an ongoing project to visualise a more realistic and lore-accurate scale to Tamriel’s cities – so here’s Windhelm – now with sixteen times the detail! The purpose of this project was to get a large-scale concept of what a city of this size would really be like in real life, removed from gameplay, story and technical limitations.

Rendered out in Unreal Engine 5.4 on a 3090. Using a mix of third-party models and custom assets modelled in Blender, textured in Mixer. Nanite was used for all models and foliage; Lumen for global illumination and reflections.

Early walls and landscape

Early walls and landscape

Testing building sizing

Testing building sizing

Grey Quarter Carve-Out

Grey Quarter Carve-Out